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FOC Alliance Rebellion - The reason because move starships slower is a very bad idea

FOC Alliance Rebellion - The reason because move starships slower is a very bad idea There is a feature from the game lately which it is a big headache. I have told before about how it was a bad idea and I do not know because I tried it again. Perhaps I followed the opinion from others which they did not know a shit about what would happen and I ignored how unrealistic it was because there thousands of examples in SW films where we can see a ISD moving fast, they were not slow ships, in the Empire Strikes Back, the Millenium Falcon is pursued very close by the Avenger, an ISD. The SSD? more from the same, the Executor is not slower than a ISD. How fast a Corellian Corvette can be in comparation? The first scene from the Episode IV answer the question, faster but not too faster for to escape from the ISD weapons range.

In addition in the game, when you move a ship with a slow rotation and speed, there are big troubles, if you watch the video, you will see the biggest from all. The models make strange movements, very fast as if they could not select the correct direcction. Perhaps in a battle with two units does not happen it but here with thousands of units, it happens. You can watch the Bellator in video.

Other bad point. If the units are slower, at many situations, they do not go to move. They will be stopped. Other times, the change of direction is so slow than you can die waiting or they start a long rotation, so bad. At the end, these things create lag and more problems.

Well, slow movement can be good for record a beautiful video with the camera mode but it has a zero point zero from tactical strategy, realism and really it adds a lot of horrible problems. By this reason, I do not go to use it. My older settings were very good.

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