Free To Play games take different approaches to making money, but can those approaches have a direct effect on the design of the game? I took a look at Warframe and Path of Exile, and how one game having premium currency may have effects that the other game doesn't see. Enjoy! Support me on Patreon :
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Music used :
Final Fantasy VI - Terra's Theme
Final Fantasy Mystic Quest - Battle 2
Final Fantasy VI - The Decisive Battle
Dj Cutman - Rainy Day At The Cafe

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